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Apple HIG Component Decision Manual (63 Components · When to Use Which)

A decision manual for "when to use which" covering all 63 UI components in Apple HIG, organized by 8 functional categories. Menus and Actions (Buttons/Menus/Context Menus/Toolbars/Pop-up Buttons/Pull-down Buttons/Activity Views/Ornaments) · Selection and Input (Text Fields/Pickers/Segmented Controls/Sliders/Steppers/Toggles/Color Wells/Image Wells/Combo Boxes/Virtual Keyboards) · Presentation (Alerts/Action Sheets/Sheets/Popovers/Panels/Windows/Scroll Views/Page Controls) · Layout and Organization (Lists and Tables/Collections/Outline Views/Split Views/Tab Views/Sidebars/Boxes/Labels/Column Views/Lockups/Disclosure Controls) · Navigation and Search (Tab Bars/Sidebars/Search Fields/Path Controls/Token Fields) · Content Containers (Charts/Images/Text/Web Views) · Status Indicators (Progress Views/Activity Rings/Gauges/Ratings) · System Experiences (Widgets/Live Activities/Notifications/Controls/Complications/Shortcuts/Menu Bars/Status Bars/Top Shelf/Watch Faces). Each component includes a definition + when to use it + key do/don't guidance + cross-platform support. Includes anatomy diagrams for Primary/Secondary buttons.

Source collection:Apple Design Guidelines · Published here:2026-09-26 · Note updated:2026-06-02

Apple HIGUI ComponentsInteraction Design

Apple divides UI components into 8 major functional groups. This wiki is a lookup table for "I need to do X, which component should I use / when should I avoid this component". For each component it provides:A one-sentence definition + when to use it + key do/don't guidance + cross-platform support. For easily confused component pairs (pop-up buttons vs pull-down buttons, lists vs collections, alerts vs action sheets, sheets vs popovers…), I have marked "how to choose" guidance.

mindmap
  root((63 组件 / 8 组))
    菜单与操作
      按钮 / 弹出 / 下拉
      菜单 / 上下文菜单
      工具栏 / 活动视图
    选择与输入
      文本框 / 选择器
      滑块 / 步进器 / 开关
      分段控制 / 键盘
    界面展示
      警告 / 操作表
      Sheet / Popover / 面板
      窗口 / 滚动 / 页面控制
    布局与组织
      列表表格 / 集合 / 大纲
      分栏 / 标签视图 / 框
    导航与搜索
      标签栏 / 侧边栏
      搜索栏 / 路径 / 标记
    内容承载
      图表 / 图像 / 文本 / 网页
    状态指示
      进度 / 活动环 / 仪表 / 评分
    系统体验
      小组件 / Live Activities
      通知 / 控件 / 复杂功能
      快捷方式 / 菜单栏 / 表盘

1. Menus and Actions

Buttons — Initiate an immediate action. They have three attributes:Style(size/color/shape),Content(icon/text/both),Role(Normal/Primary default action/Cancel/Destructive).

Primary and Secondary buttons are the same size; emphasis on the preferred option is conveyed through fill rather than size Figure: Use style rather than size to distinguish preferred actions — Secondary on the left (light fill), Primary on the right (solid fill), identical size. Use the same size for a group of similar options, and rely on a more prominent style to mark "the most likely choice".

· Tap target ≥44×44pt (60×60pt on visionOS); limit the number of "visually prominent buttons" in each view (too many increases cognitive load); use verb phrases for button text ("Add to Cart"). macOS has dedicated button types for push/gradient/help/image and more; visionOS buttons have a visible background + sound feedback (no haptics), with 3 shapes (circle/capsule/rounded rectangle) × 5 sizes; watchOS 10 uses all capsule shapes, with full-width buttons for primary actions.

Component One-sentence summary + when to use Key do/don't Not supported
Pop-up Buttons Select mutually exclusive options; the button displays the current value after selection Provide a useful default value; use when space is limited —
Pull-down Buttons List actions/commands(related to the button's function) Worth using only for ≥3 items; do not hide the primary action inside; mark destructive actions in red and require confirmation tvOS/watchOS
How to choose: Pop-up vs Pull-down Selecting a value → Pop-up; selecting an action → Pull-down Use pull-down also when multi-select/submenus are needed —
Menus List commands/options to save space Place frequently used items at the top; use logical grouping + dividers; submenus ≤1 level deep and ≤5 items; use dynamic labels for toggle items ("Show/Hide Map") —
Context Menus Reveal commands related to the current item on long press/right-click Include only the most relevant items (do not use as an entry point to "discover all features"); hide unavailable items instead of graying them out; place destructive items at the end and mark them red; choose either this or the edit menu, not both —
Edit Menus Copy/translate/look up and similar actions for selected content Prioritize the system menu; show only currently available commands; support copying noneditable text tvOS/watchOS
Toolbars Frequently used commands for the current view Do not include too many items; iPadOS/macOS/visionOS support grouping + customization; automatically become translucent when content is below;Toolbars = actions, tab bars = navigation; do not show both at the same time —
Activity Views (Share Sheets) Tasks such as share/copy/print Do not duplicate existing actions; use verb titles for custom actions; trigger with the share button macOS (use extensions instead)
Ornaments Floating control bars along the edge of visionOS windows Keep them steadily visible; width ≤ the window; use borderless buttons (glass background) visionOS only
Dock Menus Right-click menus for macOS icons Include high-value items (recent windows/frequently used actions); ensure they are also accessible elsewhere macOS only

2. Selection and Input

Component One-sentence summary + when to use Key do/don't Platform
Text Fields Input a small amount of text (name/email) Use placeholders to demonstrate format; use secure text fields for passwords; show the keyboard appropriate to the content type; validate at appropriate times All platforms
Text Views Multi-line/editable/styled long text Use labels for short text; use text fields for short editable text All platforms
Pickers Medium to long lists of options (date/time/region) Use pull-down buttons for short lists; use lists for very large sets; use predictable sort order; minutes can be set at 15-minute intervals All platforms
Segmented Controls 2+ mutually exclusive (or multi-select) closely related options iPhone ≤5 segments, widescreen ≤5–7 segments; do not place in toolbars; place view-switching controls in the navigation bar All platforms
Sliders Adjust continuous values Keep direction consistent (left/bottom = minimum); do not use to adjust volume (use dedicated volume controls); pair with a text field + stepper for large ranges tvOS not supported
Steppers Increase or decrease a value by small increments (does not display the value itself) Pair with an adjacent field to show the value; pair with a text field for large ranges watchOS/tvOS not supported
Toggles Two-state switching (on/off) Do not rely on color alone to show state differences; use Switch in iOS list rows, button-style toggles in other scenarios; macOS has Switch/Checkbox/Radio All platforms
Color Wells Adjust color, opens the color picker on tap Prioritize the system color picker (can save frequently used colors) tvOS/watchOS not supported
Image Wells Editable image views (drag and drop to replace) Support copy and paste; restore the default image when cleared if the field is required macOS only
Combo Boxes Text field + drop-down (can type or select) Fill in a meaningful default value; use guiding labels; list items should not exceed the box width macOS only
Digit Entry Views Full-screen PIN/password entry (TV) Use secure fields (● replacement); use a title to explain the purpose tvOS only
Virtual Keyboards Input when no physical keyboard is available Select the keyboard type by semantics; the Return key can be changed to "Search/Send"; custom keyboards should not duplicate system functionality —

3. Presentation

This group is the easiest to choose incorrectly; the core is increasing "level of interruption": Popover < Sheet < Action Sheet < Alert (most interruptive).

Component One-sentence summary + when to use Key do/don't Platform
Alerts Critical information that must be known immediately / destructive action confirmation Use sparingly(interrupts tasks); do not use alerts for purely informational messages; do not pop up for common reversible actions; maximum 3 buttons; do not use "OK" as the default (use specific words such as "Delete") All platforms
Action Sheets Multiple options for an action initiated by the user multiple selection options Use this instead of a menu (confirms after the action); place destructive items at the top, mark them red, and include a Cancel button; do not make them scrollable (iOS) visionOS not supported
Alert vs Action Sheet Informing about a problem/requesting confirmation → Alert; providing action options → Action Sheet Alerts are unexpected; action sheets are actively triggered by the user —
Sheets Modal tasks closely related to the current context Use Sheets for simple tasks; use full-screen or a new window for complex/long tasks; only one at a time; iOS supports nonmodal + medium/large detents + drag indicator All platforms
Popovers Small amounts of information/simple actions, with an arrow pointing to the triggering element Use a Sheet instead in compact views (iPhone portrait); only one at a time, do not cascade; do not use to show alerts tvOS/watchOS not supported
Sheet vs Popover Temporary small content → Popover (widescreen); independent task → Sheet Always use Sheet on compact screens —
Panels Auxiliary controls/inspectors that float above windows on macOS Use for simple adjustment controls; use short titles; hide when the app resigns active state; HUD style is for media scenarios only macOS only
Windows Content containers on iPadOS/macOS/visionOS Adapt to size; do not use custom border buttons; refer to them as "windows" not "scenes" in UI; visionOS defaults to 1280×720pt, viewed at 2 meters Not available on iOS/watchOS
Scroll Views Scrollable content that exceeds bounds Use familiar elastic behavior; hint that content is scrollable (show half an item); do not nest same-direction scrolling; one per screen (iOS) All platforms
Page Controls A row of dots indicating linear page position Place centered at the bottom; ≤10 dots; custom symbols must be simple; do not customize colors All platforms

4. Layout and Organization

Component One-sentence summary + when to use Key do/don't Platform
Lists and Tables Row-based data (can be grouped/hierarchical/editable) Use this first for text content; use collections for many images/large size differences; give feedback on selection; use noun phrases for column headers All platforms
Collections Highly visual ordered content (image-focused) Use standard row/grid layouts; do not create confusing custom layouts; leave margins around images for easier selection All platforms
List vs Collection Text → List; images → Collection — —
Outline Views Hierarchical data in a scrolling list (disclosure triangles) Use tables for non-hierarchical data; place hierarchy in the first column; support column header sorting + width adjustment; preserve disclosure state Primarily macOS
Split Views Adjacent multiple panels (primary selection → secondary shows details) Keep the current selection persistently highlighted; support drag and drop; not recommended for iPhone portrait; iPad supports two/three columns Use cautiously on iOS compact
Tab Views Switch between mutually exclusive content panels in the same area Controls affect only the current panel; ≤6 tabs; do not use pop-up buttons to switch tabs —
Sidebars Leading-edge navigation between areas (floats over content) ≤2 levels of hierarchy (use split views for deeper levels); do not hide by default; not recommended on iOS (use tab bars); iPadOS can adaptively switch to tab bars Not recommended on iOS
Boxes Visually group logically related content Do not make them too large (loses effect when close to window size); do not nest multiple boxes (use margins/alignment for subgroups); use short titles —
Labels Static, readable, noneditable text Use this for small amounts of noneditable text; use text fields for editable text; make useful information (IP addresses/error codes) selectable and copyable —
Column Views Browse deep hierarchies in vertical columns (browser-style) Use when hierarchies are deep + users frequently switch back and forth; place the root in the first column; do not provide sorting Primarily macOS
Lockups Combine multiple views into interactive units (cards/posters) Leave sufficient spacing (focus magnification); keep sizes consistent within a row; 4 types: card/caption button/letter icon/poster Primarily tvOS
Disclosure Controls Show or hide related information on demand (triangle/button) Keep frequently used items visible at the top, hide advanced items by default; use descriptive labels; only one disclosure button per view —
Component One-sentence summary + when to use Key do/don't Platform
Tab Bars Top-level functional area navigation Navigation only, no actions(use toolbars for actions); keep visible; avoid a "More" tab; use single-word titles; use badges for alerts —
Search Fields Type terms to find results Placeholder indicates content type ("Shows, Movies"); instant search + suggestions; scope controls + token filtering; recommended to place at the bottom on iOS —
Path Controls Displays file path hierarchy Place in the main window body, not the toolbar macOS only
Token fields Converts text into actionable tokens (e.g., email recipients) Provide context menus for tokens; support multiple conversion triggers (comma/return) macOS only
(For sidebars, see "Layout and Organization")

6. Content Containers

Component One-sentence description + when to use Key do/don't Platform
Charts Data visualization (bars/lines/point markers) Bars = compare categories, lines = show change over time, points = show anomalies/relationships; do not rely on color alone (pair with shapes);Audio graphs + accessibility labels(Describe meaning, not color); do not require interaction to view key information —
Image views Displays a single image or image sequence (usually non-interactive) Wrap in a button if interaction is needed; use SF Symbols for icons instead of image views; do not overlay text on images —
Text views (See "Selection and Input") —
Web views Loads web pages/HTML within the app Provide forward and back navigation for multi-page content; do not use as a browser (that is what Safari is for) —

7. Status Indicators

Component One-sentence description + when to use Key do/don't Platform
Progress indicators Indicates loading/time-consuming operations are not frozen Use determinate style when progress is quantifiable; avoid patterns like "jumping to 90% in 5 seconds then stalling for 5 minutes"; maintain animation; do not switch between circular and linear styles; provide a cancel option for interruptible tasks All platforms
Activity rings Progress for Move/Exercise/Stand three goals Use only for these three goals, use the standard black-background style, do not change colors or add effects, do not use for brand decoration; single-user only iOS/watchOS only
Gauges Displays the current value within a numeric range (circular/linear) Use gradient fills to convey purpose; use color to indicate important intervals; single-user only; macOS provides Level Indicator Not supported on tvOS
Rating indicators A row of symbols representing a rating (stars by default) Display only complete symbols (round to nearest whole); allow direct editing within lists; custom symbols must have clear meaning macOS only

VIII. System Experiences (system-level components that go beyond a single app)

Component One-sentence description + when to use Key do/don't Platform
Widgets Glanceable timely information on the Home Screen/Lock Screen/Desktop Clear core concept; update dynamically (do not treat as just an icon); text ≥11pt and use system fonts; do not rasterize text (VoiceOver cannot read it); support Dark/Tint/StandBy/Night modes iOS/iPadOS/macOS/watchOS
Live Activities Real-time progress on the Lock Screen/Dynamic Island (≤8h) Clear start and end; end upon completion (removed after 15–30 minutes); display only key information; do not include advertising; use a distinct layout (do not imitate notifications) iOS/iPadOS/watchOS
Notifications Timely, valuable status updates Request permission first; use alerts for errors instead of notifications; use verbs for action buttons (do not just say "Open App"); badges only show unread count iOS/iPadOS/macOS/tvOS/visionOS
Controls Quick functions in Control Center/Lock Screen/Action button High-value functions usable without launching the app; provide two symbols for on/off toggles; hide sensitive information on the Lock Screen; require verification for secure operations iOS/iPadOS only
Complications Glanceable real-time information on the watch face Use WidgetKit; support all families; deep link to relevant pages; ensure legibility in tinted mode; line width ≥2px watchOS only
App Shortcuts Common tasks invoked via Siri/Spotlight ≤10 shortcuts; include the app name in the title; parameters should be predictable; provide around 5 options for confirmation when ambiguous Not supported on macOS (actions are available)
Quick Actions Shortcut menu accessed by long-pressing the app icon ≤4 high-value actions; concise titles without the app name; do not use emoji (use monochrome SF Symbols) iOS/iPadOS only
Menu bar Main command entry point at the top of Mac/iPad Follow the standard order (App/File/Edit/Format/View/Window/Help); show all items (gray out unavailable ones); use standard keyboard shortcuts; use single-word titles macOS/iPadOS only
Status bars Device status at the top of the screen (time/battery level) Ensure readability (navigation bar/blurred background); temporarily hide during full-screen media; do not hide permanently iOS/iPadOS only
Top Shelf Content display area on the Apple TV Home Screen Help users quickly access content; showcase new content (do not promote already viewed content); dynamic content is better than static; do not display advertising/pricing tvOS only
Watch faces Core watchOS interface Promote the app + complications via shared watch faces; provide previews; handle model incompatibility (offer alternative configurations) watchOS only

Derived from the Components manual (8 groups, 63 articles). For interaction flows (onboarding/search/feedback, etc.), see Apple HIG Interaction Patterns (25 flow patterns · Onboarding/Input/Feedback/Media/System Collaboration); for visual foundations, see Apple HIG Visual Foundations (Color/Typography/Layout/Materials/Motion/Dark Mode/Icons/SF Symbols/Branding). For in-depth iOS design guidance on Live Activities/Widgets, see also Apple HIG iOS In-Depth Design for Live Activities/Widgets (platform differences/cursor/navigation/copywriting/charts/windows/subscriptions/dynamic components).

Sources and related materials